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      <title>RunUO Documentation - Class Overview - CharacterCreation</title>
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      <h4><a href="../namespaces/Server.Misc.html">Back to Server.Misc</a></h4>
      <h2>CharacterCreation</h2>
<h4>Nested Types: <!-- DBG-4 --><a href="BadStartMessage.html">BadStartMessage</a></h4>
      (<font color="blue">static</font>) <font color="blue">void</font> AddBackpack( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> AddPants( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m, <font color="blue">int</font> pantsHue )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> AddPowerScrolls( <!-- DBG-0 --><a href="BankBox.html">BankBox</a> bank )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> AddShirt( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m, <font color="blue">int</font> shirtHue )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> AddShoes( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> AddSkillItems( <!-- DBG-0 --><a href="SkillName.html">SkillName</a> skill, <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="Mobile.html">Mobile</a> CreateMobile( <!-- DBG-0 --><a href="Account.html">Account</a> a )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> EquipItem( <!-- DBG-0 --><a href="Item.html">Item</a> item )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> EquipItem( <!-- DBG-0 --><a href="Item.html">Item</a> item, <font color="blue">bool</font> mustEquip )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> EventSink_CharacterCreated( <!-- DBG-0 --><a href="CharacterCreatedEventArgs.html">CharacterCreatedEventArgs</a> args )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> FillBankAOS( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> FillBankbox( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> FixStat( <font color="blue">ref</font> <font color="blue">int</font> stat, <font color="blue">int</font> diff, <font color="blue">int</font> max )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> FixStats( <font color="blue">ref</font> <font color="blue">int</font> str, <font color="blue">ref</font> <font color="blue">int</font> dex, <font color="blue">ref</font> <font color="blue">int</font> intel, <font color="blue">int</font> max )<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="CityInfo.html">CityInfo</a> GetStartLocation( <!-- DBG-0 --><a href="CharacterCreatedEventArgs.html">CharacterCreatedEventArgs</a> args, <font color="blue">bool</font> isYoung )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> Initialize()<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> MakeNewbie( <!-- DBG-0 --><a href="Item.html">Item</a> item )<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> MakePotionKeg( <!-- DBG-0 --><a href="PotionEffect.html">PotionEffect</a> type, <font color="blue">int</font> hue )<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="Item.html">Item</a> NecroHue( <!-- DBG-0 --><a href="Item.html">Item</a> item )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> PackInstrument()<br>
      (<font color="blue">static</font>) <font color="blue">void</font> PackItem( <!-- DBG-0 --><a href="Item.html">Item</a> item )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> PackScroll( <font color="blue">int</font> circle )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> PlaceItemIn( <!-- DBG-0 --><a href="Container.html">Container</a> parent, <font color="blue">int</font> x, <font color="blue">int</font> y, <!-- DBG-0 --><a href="Item.html">Item</a> item )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> SetName( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m, <font color="blue">string</font> name )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> SetSkills( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m, <!-- DBG-0 --><a href="SkillNameValue.html">SkillNameValue</a>[] skills, <font color="blue">int</font> prof )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> SetStats( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m, <!-- DBG-0 --><a href="NetState.html">NetState</a> state, <font color="blue">int</font> str, <font color="blue">int</font> dex, <font color="blue">int</font> intel )<br>
      (<font color="blue">static</font>) <font color="blue">bool</font> ValidSkills( <!-- DBG-0 --><a href="SkillNameValue.html">SkillNameValue</a>[] skills )<br>
      (<font color="blue">static</font>) <font color="blue">bool</font> VerifyProfession( <font color="blue">int</font> profession )<br>
      (<font color="blue">ctor</font>) CharacterCreation()<br>
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